Senior Software Engineer, iOS
Roblox · San Mateo, California
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- EducationStated
- ['bachelor degree']
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Requirements, each with its sentence from the posting
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Read the full posting as the employer wrote it
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Consumer Platform team owns the mobile app foundation that makes Roblox feel fast, fluid, and reliable for millions of players and is dedicated to delivering superior performance, reliability, and user experience on all platforms Roblox runs on. This team is building a seamless and engaging user interface that facilitates intuitive interactions, and maintains high performance & reliability standards.
We're hiring an exceptional Senior iOS engineer to help us push the bar even higher.
You will:
- Shape & improve the iOS experience on Roblox
- Lead architecture and implementation on a large, evolving Swift/Objective-C codebase
- Push the platform forward by adopting the latest iOS, hardware, and iOS capabilities.
- Partner deeply with product, design, and data science
You have:
- 3+ years of leading the design and delivery of mobile features at scale.
- BS/MS in Computer Science, Engineering, or equivalent experience.
- Deep, hands-on expertise in Swift and Objective-C, with a real point of view on modern iOS architecture (Swift Concurrency, SwiftUI/UIKit interop, modularization).
- Experience working in very large codebases with many contributors. You know how to ship safely, instrument well, and keep build times sane.
- Strong product sense. You can tell the difference between an interaction that's correct and one that feels right, and you fight for the latter.
- Excellent judgment under ambiguity
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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